X‑IG
®
Image Generator System
Real Time Rendering Engine
- Renderings of 500,000 fully textured, shaded, and anti-aliased polygons per channel, peak performance of over 4 million polygons at 60 Hz
- Renderings of 200,000 light points in day/night/dusk at 60 Hz
- Multi-channel (viewport) single PC configurations
- Synchronized multi-channel capability using hardware Genlock solutions
- Auto-alignment and channel edge blending for continuous multi-window applications without performance penalty
- Database paging and texture compression for uninterrupted training through high-resolution geo-specific databases
- Multiple light sources (ambient light, spotlights, steerable search lights, landing lights, etc.)
- Dynamic scene management and FOV based dynamic LOD control
- Baked emissive cultural references
- Highly configurable and extensive channel configuration capabilities
- User available plug-in callback capabilities for customizable applications, data collection, HUD, etc.
- Integrated MAK Technologies’ DI-Guy real-time human simulation
Application Programming Interface
- API portable source availability and multi-thread capable
- Asynchronous mission functions – LOS, HOT, etc.
- Configurable scripting for automating simulation API tasks
- After Action Review (AAR) record/replay capability
Atmospheric and Weather Effects
- Comprehensive weather and atmospheric effects
- Multiple lighting and volumetric thunderstorm models
- Directional and dynamic snow/rain models
- Volumetric clouds, fog, and haze layer models
- Continuous and static time of day
- Ephemeris models
Special Effects
- Highly realistic tactical and cultural effects with animation
- Emissive and reflective surfaces
- Dynamic shadow rendering of scene entities
- GUI-based special effects composer
- Advanced dust model for Degraded Visual Environment Training
Sensor Modeling
- IR, LLTV, & Sensor-fusion payload sensor views
- ROC-V modeling with controllable IR hotspots
- Multiple electronic/digital zoom and focus
- Tunable device specific IR effects: noise, brightness, gain, AC coupling, polarity, auto/manual gain, and level focus
- NVG simulation night imagery viewable with the unaided eye
- Configurable NVG stimulation sensor including independent IR channel control
- Contrast-based Image Auto-Tracker (IAT)
Mission Functions
- Tactical terrain server processes over 100,000 concurrent requests per second
- Surface material code feedback to host for ice, snow, rain, etc.
Databases
- Extensive libraries of world-wide, geo-specific, high-resolution databases
- Use of graphics stencil buffer for pixel perfect ocean shoreline interface.
- Rapid placement of database features using the Environmental Modeling Editor (EME®) for fast turnaround and reduced cost
- Stenciling of airfields and bomb craters
- OpenFlight®, CDB, SE Core compliant
Standard Interfaces
- Distributed Interactive Simulation (DIS)
- Common Image Generator Interface (CIGI)
SAF
- Multiple SAF supported with fully correlated visual and SAF databases
Export Control
- X-IG® is approved for export
- Civilian and Commercial X-IG® sales are subject to the jurisdiction of the U.S. Department of Commerce in accordance with the Export Administration Regulations as EAR-99